Identity Play in Gameful Learning: Avatars as Multiplayers in a Graduate Course. International Conference on Computers in Education, [S. l.], 2016. DOI: 10.58459/icce.2016.1128. Disponível em: https://library.apsce.net/index.php/ICCE/article/view/1128. Acesso em: 12 aug. 2025.