Blending Gamification and Augmented Reality in XploreRAFE+ Module: Intriguing Excitement and Promoting Collaborative Learning among Learners in Higher Education. International Conference on Computers in Education, [S. l.], 2018. Disponível em: https://library.apsce.net/index.php/ICCE/article/view/3718. Acesso em: 3 nov. 2025.