Epistemic Network Analysis of Critical Thinking in Digital Game-Based Learning

Authors

  • Wei-Fan Chen College of Information Sciences Author
  • Penn State University USA Technology Yu-Hsuan Lu; Department of Information Author
  • National University of Tainan Taiwan Learning Technology Tsung-Yen Chuang; Department of Information Author
  • National University of Tainan Taiwan Learning Technology Author

Abstract

Two major issues are identified in current research on critical thinking: (1) an over-reliance on outcome-based assessment and (2) limited methodological approaches for examining relationships among cognitive processes during learning. This study proposes the use of Epistemic Network Analysis (ENA) as a quantitative analytic approach to address these limitations. A virtual reality-based digital gamebased learning environment is designed to capture students’ behavioral data during problem-solving activities. Critical thinking is operationalized through multiple dimensions, including inference, interpretation, and evaluation. ENA is used to model how these dimensions co-occur and form connected patterns during learning. The proposed framework provides a process-oriented method for assessing critical thinking and examines how cognitive components are structurally connected during learning.

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Published

2026-06-25

Conference Proceedings Volume

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Conference Proceedings Submissions