Keeping Teams in the Game: Predicting Dropouts in Online Problem-Based Learning Competition

Authors

  • Aditya PANWAR Author
  • Ashwin TS Author
  • Ramkumar RAJENDRAN Author
  • Kavi ARYA Author

DOI:

https://doi.org/10.58459/icce.2023.1023

Abstract

Online learning and MOOCs have become increasingly popular in recent years, and the trend will continue, given the technology boom. There is a dire need to observe learners' behavior in these online courses, similar to what instructors do in a face-to-face classroom. Learners’ strategies and activities become crucial to understanding their behavior. One major challenge in online courses is predicting and preventing dropout behavior. While several studies have tried to perform such analysis, there is still a shortage of studies that employ different data streams to understand and predict the drop rates. Moreover, studies rarely use a fully online team-based collaborative environment as their context. Thus, the current study employs an online longitudinal problem-based learning (PBL) collaborative robotics competition as the testbed. Through methodological triangulation, the study aims to predict dropout behavior via the contributions of Discourse discussion forum ‘activities’ of participating teams, along with a self-reported Online Learning Strategies Questionnaire (OSLQ). The study also uses Qualitative interviews to enhance the ground truth and results. The OSLQ data is collected from more than 4000 participants. Furthermore, the study seeks to establish the reliability of OSLQ to advance research within online environments. Various Machine Learning algorithms are applied to analyze the data. The findings demonstrate the reliability of OSLQ with our substantial sample size and reveal promising results for predicting the dropout rate in online competition. Overall, the study contributes to online learning by addressing the need to understand and predict dropout behavior in online courses. The study’s methodological triangulation, involving qualitative interviews, provides insights into such contexts' unique dynamics and challenges by utilizing a fully online team-based collaborative environment.

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Published

2023-12-04

How to Cite

Keeping Teams in the Game: Predicting Dropouts in Online Problem-Based Learning Competition. (2023). International Conference on Computers in Education. https://doi.org/10.58459/icce.2023.1023