Research in Web3D Virtual Technology based Online Education Platform for Historical Battle

Authors

  • Chang LIU Author
  • Jinyuan JIA Author
  • Ning XIE Author

DOI:

https://doi.org/10.58459/icce.2016.1367

Abstract

This paper explores how the reconstruction of special history scenario will be applied in online education. After investigating various virtual reality techniques including design of virtual educational system, reconstruction of virtual scene, management of scene, AI and light shadow rendering, we build an online education platform for touring a web3D virtual battlefield scenario called Huangyangjie in China. We firstly present the solution and scheme for rebuilding the web 3D battlefield Scenario using lightweight 3D models. Secondly, we present voxel of interesting (VOI) scene management strategy. Thirdly, we optimize A* algorithm in AI management process. Finally, we design an experiment for comparing virtual reality based technique teaching mode with traditional teaching mode.

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Published

2016-11-28

How to Cite

Research in Web3D Virtual Technology based Online Education Platform for Historical Battle. (2016). International Conference on Computers in Education. https://doi.org/10.58459/icce.2016.1367