Exploring the Benefits of Chatbots Game-based Learning in Science Learning Outcomes and Motivation
DOI:
https://doi.org/10.58459/icce.2023.1418Abstract
In this study, we aimed to assess the effectiveness of using Chatbot-assisted game-based learning to enhance science learning outcomes and motivation. A total of 202 seventh-grade students participated in the study and were randomly assigned to three groups: (1) Game only, (2) ChatbotGame, and (3) ChatbotGame with examples. The experimental groups received game-based learning with the assistance of Chatbot, either with or without examples, while the control group only received game- based learning without any Chatbot support. The results indicated that students in the ChatbotGame with examples group achieved significantly better learning outcomes compared to those in the Game only group. Moreover, students in both the ChatbotGame and ChatbotGame with examples groups reported significantly higher levels of perceived competence compared to the Game only group. Additionally, the data collected from learning analytics and interviews suggested that Chatbot-assisted game-based learning can effectively enhance students' intrinsic motivation and promote positive learning behaviors in the context of science education. These findings hold important implications for the design and implementation of Chatbots in game- based learning environments, as they have the potential to significantly improve students' learning outcomes and motivation.