Using of Augmented Reality Technology in the Learning Process of Calculus2 for Higher Education Students
DOI:
https://doi.org/10.58459/icce.2023.1431Abstract
This paper presents the use of augmented reality techniques to enhance learning experience of studying Calculus2. One of the main problems in learning Calculus is the lack of spatial recognition in objects, especially 3-dimensional objects. To improve students’ understanding and immersive experience, Augmented Reality (AR) is applied to overlay 3D objects onto the student's view of the physical world. The chosen 3-dimensional objects include sphere, hyperbolic paraboloid, elliptic paraboloid, paraboloid, cone, ellipsoid, cylindrical, elliptic hyperboloid of one sheet, and elliptic hyperboloid of two sheet. From testing, 30 students found the augmented reality technology effectively helps in learning shapes and calculation for volume and surface area.