MEGA World – A Platform of Multiplayer Educational Game for All

Authors

  • Maiga CHANG Author

DOI:

https://doi.org/10.58459/icce.2023.1454

Abstract

This paper presents MEGA World, a platform that allows teachers to create their own virtual worlds for their course so their students can learn required knowledge and skills as well as be stealth assessed in a non-pressure environment. Students will walk through the learning and assessment activities by wondering and exploring the virtual world via interest driven. In this paper, various quest types will be introduced, and their use cases will be explained with the content from four graduate level and undergraduate level courses in Athabasca University. At the end, users’ experiences and their preliminary perceptions toward the use of MEGA World will be summarized – users spent on average 70 to 81 minutes on the gameplay activities even they were introduced MEGA World and its activities in the last second week of the term/semester; moreover, they had very positive opinions on the use of it to replace the supervised exam.

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Published

2023-12-04

How to Cite

MEGA World – A Platform of Multiplayer Educational Game for All. (2023). International Conference on Computers in Education. https://doi.org/10.58459/icce.2023.1454