Detection and Improvement of Low Efficient Learning Game Made by Automatic Generator

Authors

  • Takanobu UMETSU Author
  • Tsukasa HIRASHIMA Author
  • Akira TAKEUCHI Author

DOI:

https://doi.org/10.58459/icce.2010.161

Abstract

We have already proposed and implemented an automatic generation method of learning games. However, we also found that a few generated learning games were not useful for learning. Therefore, we propose detection method of the low efficient learning games and improvement method of the detected games in this paper. Automatic detection function has been implemented. We also report the results of experimental evaluation of the detection function and the improvement method of the detected games.

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Published

2010-11-29

How to Cite

Detection and Improvement of Low Efficient Learning Game Made by Automatic Generator. (2010). International Conference on Computers in Education. https://doi.org/10.58459/icce.2010.161