A Practice and Evaluation of Game-based Learning Environment for Linear Equation

Authors

  • Ryo TAKAOKA Author
  • Masayuki SHIMOKAWA Author
  • Toshiaki HONDA Author
  • Toshio OKAMOTO Author

DOI:

https://doi.org/10.58459/icce.2010.170

Abstract

The purpose of this study is to design and develop a game-based learning environment (GBLE) that incorporates an educational control method to generates and enhance interaction among learners intentionally. In this paper, we explain a GBLE "Who becomes the king in the country of mathematics?”, in which we incorporated "learner support agent" to support each learner and "game control agent" to control the game.

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Published

2010-11-29

How to Cite

A Practice and Evaluation of Game-based Learning Environment for Linear Equation . (2010). International Conference on Computers in Education. https://doi.org/10.58459/icce.2010.170