Development and Testing of a Mobile Game for English Proficiency Among Filipino Learners

Authors

  • Monica MORENO Author
  • Dominique Marie Antoinette MANAHAN Author
  • Marika Gianina FERNANDEZ Author
  • Michelle BANAWAN Author
  • Jose Isidro BERAQUIT Author
  • Marie Rianne M. CAPARROS Author
  • Philip CACERES Author
  • Walfrido David DIY Author
  • Lean Rimes SARCILLA Author
  • Francesco AMANTE Author
  • Ma. Mercedes T. RODRIGO Author

DOI:

https://doi.org/10.58459/icce.2019.208

Abstract

This paper presents the testing and development of Learning Likha, an English language-based digital game for Filipino learners from 9- to 12-years old. The game focuses on the literacy skill of noting explicit details while incidentally learning about Filipino culture. In an in-vivo pilot test, we measured student comprehension and engagement. We found that the students who performed better and had greater confidence enjoyed using the software but were less engaged than those who performed more poorly.

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Published

2019-12-02

How to Cite

Development and Testing of a Mobile Game for English Proficiency Among Filipino Learners. (2019). International Conference on Computers in Education. https://doi.org/10.58459/icce.2019.208