Design and Preliminary Evaluation of an Educational Board Game on Urban Culture and History with Mobile Conceptual Scaffolding
DOI:
https://doi.org/10.58459/icce.2023.4777Abstract
With the development of urbanization, local towns are at risk of losing their local culture as a result of out-migration. Local literature and history education is limited by time and teachers’ qualifications. In this study, we designed a board game “Walking on Puzi Street” to assist students’ learn local history and culture by combining scaffolding on the cards with the mobile conceptual scaffolding provided from the mobile app. Learners take on the role of a tour guide, leading travelers on a tour of the town of Puzi in Taiwan. The preliminary study investigated participants’ flow, acceptance and sense of place. The results showed that the game mechanism can engage learners in the game, facilitate local literature and history learning, and bring them sense of interest in the place. Also, high rates of learners used mobile scaffolding.