Math Learning Application on Mobile Devices Following the STEAM Educational Model

Authors

  • Nguyen-Manh THANG Hanoi University of Education Author
  • Pham-Duc THO International School, Vietnam National University Author

DOI:

https://doi.org/10.58459/icce.2024.4977

Abstract

Building a math learning application on mobile devices following the STEAM educational model is a solution to help students see and grasp the role of mathematics in all aspects of their lives, have the mathematical skills to execute ideas correctly, be able to apply mathematical theories and skills to everyday life; create interest, curiosity, eagerness for learning in students. In addition, the application helps parents stay closer to their children and helps parents conveniently accompany their children in learning. This article summarizes the overview studies on applying the STEAM educational model in building math learning applications on mobile devices for grade 1 students.

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Published

2024-11-25

How to Cite

Math Learning Application on Mobile Devices Following the STEAM Educational Model. (2024). International Conference on Computers in Education. https://doi.org/10.58459/icce.2024.4977