Using Activity Tree Structure to Edit Materials of the Multi-Touch eBook

Authors

  • Yuan-Hsun Liao Author
  • Hsiao-Hui Li Author
  • Po-Jen Cheng Author
  • Ming-Hsiang Su Author
  • Cheng-Yu Tsai Author
  • Pao-Ta Yu Author

DOI:

https://doi.org/10.58459/icce.2012.626

Abstract

A large number of learning systems have applied touch elements to fulfill their user experience. eBook, another well-known e-Learning material, has been developed quickly and plays an important role nowadays. Nevertheless, there are not any learning systems designed for editing an e-Book including multi-touch contents. This motivates us to find a novel approach to design hierarchical teaching materials of digital learning content and e-Book. Due to the multi-touch technology and activity tree structure applied in this paper, this proposed approach can significantly enhance the variety of teaching strategy and interactivity of students. The designed approach consists of two parts: editor and player. About the editor, instruction designers can load multimedia content on a haptic tree node, insert search pattern to the node, and then output it as a project. About the player, learners can load the project and then touch every node on the tree.

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Published

2012-11-26

How to Cite

Using Activity Tree Structure to Edit Materials of the Multi-Touch eBook. (2012). International Conference on Computers in Education. https://doi.org/10.58459/icce.2012.626