Instructional Design of STEAM Education Based on Virtual Reality Technology —— Taking LEGO Bricks as An Example

Authors

  • Fangyuan Tong Author
  • Jiahui Ruan Author
  • Lingling Meng Author

DOI:

https://doi.org/10.58459/icce.2019.632

Abstract

STEAM education can integrate interdisciplinary knowledge through projects, develop learners’ hands-on practical skills and promote innovation ability through project learning, which is conducive to the development of learners’ comprehensive development. Meanwhile, with the rapid development of computer network technology, virtual reality (VR) plays an increasingly important role in education, and its combination with education has become much closer. This study combined the STE AM education with VR and developed an instructional design with LEGO Bricks as an example. The instructional design developed was proved not only to pass on learners’ interdisciplinary knowledge imperceptibly, but also cultivate their hands-on practical skills and innovative ability during the whole project. Finally, VR technology is applied to realize the instructional design in a visualized way.

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Published

2019-12-02

How to Cite

Instructional Design of STEAM Education Based on Virtual Reality Technology —— Taking LEGO Bricks as An Example. (2019). International Conference on Computers in Education. https://doi.org/10.58459/icce.2019.632