The Development of Scenario Game Teaching Material for the Learning of Power Networks at Technology Education in Junior High School

Authors

  • Hiroyuki MURAMATSU Author
  • Ryoichi KITAZAKI Author
  • Hiroyoshi NISHIZAWA Author
  • Kiyoshi TANAKA Author
  • Saeed RAMEZANJAMAAT Author
  • Phillip CARDON Author

DOI:

https://doi.org/10.58459/icce.2014.856

Abstract

The purpose of this study is to develop the scenario game teaching material for the learning of power networks for the junior high school students. Based on the GBS theory, we developed this teaching material that the games main character is in partnership with the power company to supply power stability in charge area. The result of practices will target the first year students at junior high school, we have been able to verify that this material can be utilized as a teaching tool of power network and attract the interests of students.

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Published

2014-11-30

How to Cite

The Development of Scenario Game Teaching Material for the Learning of Power Networks at Technology Education in Junior High School . (2014). International Conference on Computers in Education. https://doi.org/10.58459/icce.2014.856