A case study of curriculum-based game design for k-12
Abstract
While it has already been widely established that games can be assimilated into the education mainstream achieving excellent results, the current researches focusing on classroom-based educational game for k-12 are relatively fewer than that on other areas. In this paper, we analyzed the currently existing related educational games for k-12, then attempted to analyze and design a suitable game matching withk-12 class teaching based on syllabus. Finally, we tested this game on corresponding graders with great success. We sincerely hope that these ideas and our experiences can be worthy of the following relevant works.Downloads
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Published
2017-12-04
Conference Proceedings Volume
Section
Articles
How to Cite
A case study of curriculum-based game design for k-12. (2017). International Conference on Computers in Education. http://library.apsce.net/index.php/ICCE/article/view/2162