How Designer Think About Designing an Augmented Reality App for the Study of Central Nervous System

Authors

  • Fadzil Saleh MOHAMAD ROFIE Faculty of Educational Studies, University Putra Malaysia, Malaysia Author
  • Mas Nida MD. KHAMBARI Faculty of Educational Studies, University Putra Malaysia, Malaysia Author

Abstract

The purpose of this qualitative case study is to explore the process of designing an augmented reality application for the study of the Central Nervous System. The researcher wants to gain an understanding of the process that take place during the entire of development process in developing the augmented reality application. Semi-structured interviews were conducted to seek the detailed process of developing the application and the designer’s interaction with the medical faculty members. The participant of the study is a designer who have relatively high experience in designing various software and developing games. Five themes emerged from the data analysis namely; (1) Planning, (2) Analysis, (3) Design, (4) Implementation, and (5) Maintenance.

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Published

2017-12-04

How to Cite

How Designer Think About Designing an Augmented Reality App for the Study of Central Nervous System. (2017). International Conference on Computers in Education. http://library.apsce.net/index.php/ICCE/article/view/2309