On the Quest – Standards & Practices for User-generated Online Games & Their Communities

Authors

  • Mark ELWELL Hakusan International School, Japan Author
  • Morgan LEIGH University of Tasmania, Australia Author
  • Makoto ELWELL Japan Advanced Institute of Science & Technology, Japan Author

Abstract

We report on the progress of an effort, the Role Play Nexus, to identify best practices and develop de facto standards for user-created and user-managed role playing games using the medium of Second Life. The case of the Nexus indicates the ability of spontaneous, non-commercial, informal game and community development to identify issues and practices, and generate concepts, mechanisms, and standards of significance for educational, research, and commercial online game design and operation.

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Published

2010-11-29

How to Cite

On the Quest – Standards & Practices for User-generated Online Games & Their Communities. (2010). International Conference on Computers in Education. https://library.apsce.net/index.php/ICCE/article/view/2410