Learning Application with the Multi-Touch Interactive Technology-A Study of Jigsaw Game

Authors

  • Cheng-Yu HUNG Department of Computer Science and Information Engineering, National Chung Cheng University, Chiayi, Taiwan–621, ROC Author
  • Ting-Wen CHANG Department of Computer Science and Information Engineering, National Chung Cheng University, Chiayi, Taiwan–621, ROC Author
  • Pao-Ta YU Department of Computer Science and Information Engineering, National Chung Cheng University, Chiayi, Taiwan–621, ROC Author

Abstract

Multi -touch technology has become increasingly popular interactive technology of teaching content. The displays with multi -touch are responsive enough to support a wide variety of applications. In this study, we attempt to apply three differen t technologies of C#, Microsoft Surface and Windows Presentation Foundation developing an interactive jigsaw game. This game would design with the multi -touch interactive technology and adapt the scaffolding theory to construct three scaffolding levels bas ed on the operated features of multi -touch interactive technology. The three levels are the progressive learning by the easy to the difficult. In addition , this study also proposed collaborative and competitive learning scenarios for the multi -touch jigsaw interactive game. The collaborative learning scenario allows two learners to help each other and to perform a jigsaw game at the time appointed. The competition learning scenario allows two learners to perform their own jigsaw game by themselves, enable l earners to more easily and quickly learn and to get the knowledge in a jigsaw game.

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Published

2011-11-28

How to Cite

Learning Application with the Multi-Touch Interactive Technology-A Study of Jigsaw Game. (2011). International Conference on Computers in Education. https://library.apsce.net/index.php/ICCE/article/view/2583