The Learning Effectiveness of Pervasive Game Integrated with Inquiry-Based Navigation System

Authors

  • Shih-Hung HSU Department of Information and Learning Technology, National University of Tainan, Taiwan Author
  • Yen-Ru SHI Department of Information and Learning Technology, National University of Tainan, Taiwan Author
  • Ju-Ling SHIH Department of Information and Learning Technology, National University of Tainan, Taiwan Author

Abstract

Recently, the application of information technology on the local history teaching has become a most important research topic for the researchers. With information technology, we can bring teaching outside of the classroom, and students can be involved in the situation themselves. But teachers have to design a proper learning content to let students absorb the whole information. This study applied two teaching methods to compare the teaching effectiveness; one is the traditional web-based learning in which teachers provide complete information to the learners; the other is to implement pervasive game into inquiry-based navigation system with which students focus on the leaning contents allocated in routes .provided in the mobile device. In the research, smart phones were used with Open Data Kit (ODK) system and web integration system to let the teachers to extend the teaching environment to outside the classroom. By comparing these two teaching methods, we found out that the learning effectiveness of pervasive game integrated with inquiry-based navigation system is significantly better than traditional teaching method.

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Published

2011-11-28

How to Cite

The Learning Effectiveness of Pervasive Game Integrated with Inquiry-Based Navigation System. (2011). International Conference on Computers in Education. https://library.apsce.net/index.php/ICCE/article/view/2728