An Innovative Activity Design for Game-Based Learning on Interactive Whiteboard Space
Abstract
In a traditional classroom environment, it would not be enough to enhance the interactions between instructors and learners. Many studies argue that multimedia has the potential to create high quality learning which actively engage the learners promoting deep learning. In this paper, the architecture is proposed to integrate hardware devices (Multi-touch screen, handwriting pane, and multiple mice) and software teaching materials for an instructor can decide an interactive learning process easily and simply.Downloads
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Published
2011-11-28
Conference Proceedings Volume
Section
Articles
How to Cite
An Innovative Activity Design for Game-Based Learning on Interactive Whiteboard Space. (2011). International Conference on Computers in Education. https://library.apsce.net/index.php/ICCE/article/view/2734