Creating a Tabletop Learning Environment Using Physical Robots
Abstract
In this paper, we present a novel programming learning environment for kids using physical robots on a tabletop platform. The proposed system supports intuitive multi-touch input on the surface and direct manipulations on physical items, enabling users to learn programming in an intuitive manner. A user study is conducted to verify the usability for applications with a learning purpose. The lessons learned with respect to design guidelines for the proposed learning environment and issues for investigation are discussed.Downloads
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Published
2012-11-26
Conference Proceedings Volume
Section
Articles
How to Cite
Creating a Tabletop Learning Environment Using Physical Robots. (2012). International Conference on Computers in Education. http://library.apsce.net/index.php/ICCE/article/view/2872