From Paper Book to Game Book

Authors

  • Chien-Hui Chen Department of Information and Computer Engineering, Chung Yuan Christian University, Taiwan Author
  • Heng-Yao Liang Department of Information and Computer Engineering, Chung Yuan Christian University, Taiwan Author
  • Chia-Ming Hsu Department of Information and Computer Engineering, Chung Yuan Christian University, Taiwan Author
  • Yung-Hung Tu Department of Information and Computer Engineering, Chung Yuan Christian University, Taiwan Author
  • Shu-Wei Yeh Department of Information and Computer Engineering, Chung Yuan Christian University, Taiwan Author
  • Jia-Sheng Heh Department of Information and Computer Engineering, Chung Yuan Christian University, Taiwan Author

Abstract

In this paper, we propose an idea called “game boo k” as a new form of educational medium. Game book is an idea that integ rates paper book, APP, game and doll together. By using MR (Mixed-Reality), game book le t paper book become a playground with characters, events, episodes, combats, gifts a nd skills, like an RPG (role-playing game). Game book consists of a paper book with QR-c ode, AR-code, animate classmate agent, AR testing agent and real doll teacher. Thro ugh the APP which interacts with the paper book, students can observe the learning progr ess and outcomes. Hence, the knowledge in the books will become more clearly pre sented and more interesting to students. This research focuses on how to design a game book with QR-code and AR- code located on books and to teach students with in telligent doll.

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Published

2012-11-26

How to Cite

From Paper Book to Game Book. (2012). International Conference on Computers in Education. https://library.apsce.net/index.php/ICCE/article/view/2895