Connecting Aesthetics and Critical Thinking in Game Based Learning
Abstract
This paper presents a brief account of my dissertation proposal on establishing connections between the aesthetics of game based learning environments and the critical thinking abilities of learners. It commences with an introduction of my personal interest in the subject followed by a detailed review of literature on digital game based learning, learning theories on aesthetics and critical thinking establishing the research gap. Based on a theoretical framework of visualization and using an ethnographic research program the proposal is further explained concluding with the significance and contribution in the field of educational technology.Downloads
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Published
2014-11-30
Conference Proceedings Volume
Section
Articles
How to Cite
Connecting Aesthetics and Critical Thinking in Game Based Learning. (2014). International Conference on Computers in Education. http://library.apsce.net/index.php/ICCE/article/view/3035