The Above-average Effect and Its Implications on Feedback Design for Educational Game Systems
Abstract
This study proposes a data-driven feedback mechanism for an educational game system to address the discrepancy arising from the cognitive dissonance between perceived and actual performance on cognitive tasks during learning. By making the dissonance visible, the feedback mechanism enables the students to stay informed of their ongoing performance in comparison with that of their peers, thus motivated to respond with actions correspondingly and constructively.Downloads
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Published
2014-11-30
Conference Proceedings Volume
Section
Articles
How to Cite
The Above-average Effect and Its Implications on Feedback Design for Educational Game Systems. (2014). International Conference on Computers in Education. http://library.apsce.net/index.php/ICCE/article/view/3036