The Effects of Game-based Peer Response on Writing Quality: High-ability vs. Low-ability

Authors

  • Jen-Hang WANG Department of Computer Science and Information Engineering, National Central University, Taiwan Author
  • Sherry Y. CHEN Graduate Institute of Networking Learning Technology, National Central University, Taiwan Author
  • Oskar KU Research Center for Science and Technology for Learning, National Central University, Taiwan Author
  • Tak-Wai CHAN Graduate Institute of Networking Learning Technology, National Central University, Taiwan Author

Abstract

In this study, we proposed a game-based peer response to enhance student writing. In addition, we also examined how students with different levels of ability react to the game-based peer response. The results revealed that such a game-based peer response could enhance students’ writing quality and narrow the gap between the high-ability students and the low-ability students. Moreover, the effects of the game-based peer response on the improvement of high-ability students’ writing quality was limited and did not reach to a significant level. Conversely, the game-based peer response was able to significantly improve the writing quality of low-ability students, regardless the overall quality or each individual aspect of writing quality.

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Published

2014-11-30

How to Cite

The Effects of Game-based Peer Response on Writing Quality: High-ability vs. Low-ability. (2014). International Conference on Computers in Education. https://library.apsce.net/index.php/ICCE/article/view/3123