The Application of Game-Based Learning in Early Childhood Acquisition

Authors

  • Sanko LAN APP Department, Kizi Lab Inc., Taiwan Author
  • Joni Tzuchen TANG APP Department, Kizi Lab Inc., Taiwan; Graduate School of Curriculum and Instruction, National Taipei University of Education, Taiwan Author
  • Yie-Su HWANG The Department of Early Childhood Care and Education, Cheng Shiu University, Taiwan Author

Abstract

In this paper, we addressed the issue on application of game-based learning in early childhood acquisition. Accordingly, the new game design company, Kizi Lab Inc., had implemented the theoretical background of game-based learning and early child acquisition into the developed process to make the games playable, enjoyable and learnable for 2-8 years old children. Kizi Lab Inc. had found children can play kids’ tablet, Kizipad, individually and automatically with highly motivation and interests of learning, and the games also showed children are able to learn from the games effectively. Game Play Video: https://docs.google.com/a/tradeserv.com/file/d/0B8673eHDKiOPaGRrNFVuT3BIdzQ/edit

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Published

2014-11-30

How to Cite

The Application of Game-Based Learning in Early Childhood Acquisition. (2014). International Conference on Computers in Education. http://library.apsce.net/index.php/ICCE/article/view/3150