Igpaw: Intramuros — Design of an Augmented Reality Game for Philippine History

Authors

  • Ma. Mercedes T. RODRIGO Ateneo Laboratory for the Learning Sciences, Ateneo de Manila University, Philippines Author
  • Nicko R. CALUYA Ateneo Laboratory for the Learning Sciences, Ateneo de Manila University, Philippines Author
  • Walfrido David A. DIY Ateneo Laboratory for the Learning Sciences, Ateneo de Manila University, Philippines Author
  • Eric Cesar E. VIDAL, Jr. Ateneo Laboratory for the Learning Sciences, Ateneo de Manila University, Philippines Author

Abstract

We present work on a tablet­ and smartphone­based Augmented Reality game application for learning Philippine History. This paper highlights the design of the game application with regards to its educational content, game mechanics, and user interface, discussing how these elements combine to enjoin players to learn about Philippine history while visiting the actual historical locations situated in Intramuros, Manila.

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Published

2015-11-30

How to Cite

Igpaw: Intramuros — Design of an Augmented Reality Game for Philippine History. (2015). International Conference on Computers in Education. https://library.apsce.net/index.php/ICCE/article/view/3252