Game-based System to Resolve Knowledge-to-Action Gaps in Disaster Prevention Learning

Authors

  • Koji TANAKA School of Knowledge Science, Japan Advanced Institute of Science and Technology, Japan Author
  • Kouhei Umenob Graduate School of Informatics, Kansai University, Japan Author
  • Mitsuru IKEDA School of Knowledge Science, Japan Advanced Institute of Science and Technology, Japan Author
  • Masahiro HORI Graduate School of Informatics, Kansai University, Japan Author

Abstract

It is quite simple for most residents to understand the knowledge of disaster prevention. However, people sometimes fail to apply such knowledge to take an appropriate action, which is often referred to as knowledge-to-action gap. In this paper, we presents a learning support method based on gaming simulation, which allows learners to form intentions for and also induce unsafe evacuation behavior. Evaluation of the proposed method is given as the results of psychological experiments.

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Published

2015-11-30

How to Cite

Game-based System to Resolve Knowledge-to-Action Gaps in Disaster Prevention Learning. (2015). International Conference on Computers in Education. https://library.apsce.net/index.php/ICCE/article/view/3259