The Effects of Interactive Learning Environment Model to Enhance the Creative Problem Solving Thinking for Computer Education Students
Abstract
This research aimed to study the effect of the interactive learning environment model to enhance creative problem-solving thinking for computer education students. The Developmental Research Method Type II (Richey and Klein, 2007) was applied in the third phase which involved the procedures for model use, the factors leading to success of the model, and model outcomes. The findings are as follows: 1) For model use, the appropriate number of group members is 3, the time frame for learners to solve the problem base is 2 hours, and the model is based on 4 steps of the innovative approach of Sumalee Chaijaroen (2008). 2) The factor leading to success is the experience and qualifications of those involved in the model design and development. 3) The model outcomes can be illustrated by the impact of the model on learners’ learning, i.e., the learners’ creative problem solving thinking skill was at a high level ( X̄ = 15.17, S.D. = 5.19), the learning achievement was at a very high level ( X̄ = 12.65, S.D. = 3.29), and the attitude of leaners towards learning with the environment model and the web-based instruction was at the highest level ( X̄ = 13.86, S.D. = 2.00 and X̄ = 14.65, S.D. = 4.09).Downloads
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Published
2015-11-30
Conference Proceedings Volume
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Articles
How to Cite
The Effects of Interactive Learning Environment Model to Enhance the Creative Problem Solving Thinking for Computer Education Students. (2015). International Conference on Computers in Education. https://library.apsce.net/index.php/ICCE/article/view/3287