The Game-based Learning Activity Integrating Board Game and Mobile Online Searching Tasks for History Learning

Authors

  • Huei-Tse HOU Graduate Institute of Applied Science and Technology, National Taiwan University of Science and Technology, Taiwan Author
  • Yi-Hui Lin Aim for the Top University Project Office, National Taiwan Normal University, Taiwan Author

Abstract

The study designed a game-based learning (GBL) activity “Historical Battleship,” which adopted an educational board game “Voyage with Taiwan” and mobile devices with online searching tasks to support student’s history learning. Students’ perceived GBL learning process at different playing stage and their flow experience were probed. The findings showed that students at the stage using board game with mobile device for online searching had more perceived attention, cognitive engagement, discussion within group, and usefulness of history learning, compared with the stage using the board game only. Moreover, students also had high flow experience when playing this board game combined with mobile devices.

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Published

2015-11-30

How to Cite

The Game-based Learning Activity Integrating Board Game and Mobile Online Searching Tasks for History Learning. (2015). International Conference on Computers in Education. https://library.apsce.net/index.php/ICCE/article/view/3310