The Game-based Learning Activity Integrating Board Game and Mobile Online Searching Tasks for History Learning
Abstract
The study designed a game-based learning (GBL) activity “Historical Battleship,” which adopted an educational board game “Voyage with Taiwan” and mobile devices with online searching tasks to support student’s history learning. Students’ perceived GBL learning process at different playing stage and their flow experience were probed. The findings showed that students at the stage using board game with mobile device for online searching had more perceived attention, cognitive engagement, discussion within group, and usefulness of history learning, compared with the stage using the board game only. Moreover, students also had high flow experience when playing this board game combined with mobile devices.Downloads
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Published
2015-11-30
Conference Proceedings Volume
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Articles
How to Cite
The Game-based Learning Activity Integrating Board Game and Mobile Online Searching Tasks for History Learning. (2015). International Conference on Computers in Education. https://library.apsce.net/index.php/ICCE/article/view/3310