Design of a Handheld-based Motion Graphing Application for Physics Classes

Authors

  • Resty COLLADO Department of Natural and Engineering Sciences, Miriam College High School, Philippines Author
  • Marc Ericson SANTOS Interactive Media Design Laboratory, Nara Institute of Science and Technology, Japan Author

Abstract

The design of handheld-based applications for learning support remains open for interdisciplinary research. In particular, technologies such as object-tracking software and augmented reality visualization running on handheld devices need to be explored more. In this work, we discuss how we used such technologies to develop a handheld-based motion graphing application. We made design considerations based on previous work and design guidelines for developing educational software on handheld devices. We compare against the various tools for graphing displacement, velocity, and acceleration as functions of time. Based on this comparison, we discuss how our handheld application could be easier to use and more practical for classroom use. Finally, we discuss our implementation, and then suggest future evaluations and research directions.

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Published

2015-11-30

How to Cite

Design of a Handheld-based Motion Graphing Application for Physics Classes. (2015). International Conference on Computers in Education. https://library.apsce.net/index.php/ICCE/article/view/3417