Designing Framework of Augmented Reality Learning Environment to Promote Analytical Thinking for Grade 8 Student
Abstract
Analytical thinking involves the process of gathering relevant information and identifying key issues related to this information. This type of thinking ability also requires you to compare sets of data from different sources; identify possible cause and effect patterns, and draw appropriate conclusions from these datasets in order to arrive at appropriate solutions. Moreover, the purpose of this research was to design of constructivist augment reality learning environment to promote analytical thinking. The expert reviews for assessment of the efficiency of constructivist augment reality learning environment were as follows: three content experts, two instructional designers, two augment reality learning designers, and one measurement and evaluation expert. The research design are used the document analysis and survey. The prcxedure were as following: l) to examine and analyze the principles and theories regarding constructivist augment reality learning, constructivist and analytical thinking 2) to synthesize designing framework of augment reality learning environment to promote the analytical thinking 3) to design of augment reality learning environment to promote the analytical thinking, and 4) to evaluate the efficiency of the constructivist augment reality learning environment to promote the analytical thinking. The result revealed that: l) The constructivist augment reality learning environment to promote the analytical thinking was comprised of six components are following: (l) Problem base and learning tasks to promote analytical thinking (2) Resources (3) The center of promote analytical thinking (4) Collamration (5) Scaffolding and cognitive strategies for problem solving, and (6) Coaching center by exiwrts. 2) The efficiency of the constructivist augment reality learning environment to promote analytical thinking are shown in following: learning content, instructional design and the augment reality learning design.Downloads
Download data is not yet available.
Downloads
Published
2016-11-28
Conference Proceedings Volume
Section
Articles
How to Cite
Designing Framework of Augmented Reality Learning Environment to Promote Analytical Thinking for Grade 8 Student. (2016). International Conference on Computers in Education. https://library.apsce.net/index.php/ICCE/article/view/3583