A Collaborative MMORPG Card Game with Dual-Dimensional Peer Scaffolding for Reading Comprehension: A Pilot Study

Authors

  • Cheng-Tai LI Mini Educational Game Development Group, Graduate Institute of Applied Science and Technology, National Taiwan University of Science and Technology, Taiwan Author
  • Huei-Tse HOU Mini Educational Game Development Group, Graduate Institute of Applied Science and Technology, National Taiwan University of Science and Technology, Taiwan Author

Abstract

This pilot study presents a collaborative massively multiplayer online role-playing game (MMORPG) card game designed to support reading comprehension through dual-dimensional peer scaffolding. The game integrates two peer scaffolding mechanisms: (1) a collaborative turn-based mechanics where three to four players collaboratively complete the same contextual problem-solving game task by matching task cards (contextual problem-solving texts) with corresponding knowledge cards (the learning content of the task cards). (2) A synchronous text-based discussion forum enables players to engage in real-time text-based discussions of game strategies both before and during gameplay. These peer-based supports aim to foster collaborative reading processes. In addition, three different types of clue-based support are embedded in the system to help students complete the tasks more effectively. Results indicate high levels of flow, a generally positive level of collaborative communication, and low cognitive load among participants.

Downloads

Download data is not yet available.

Downloads

Published

2025-12-01

How to Cite

A Collaborative MMORPG Card Game with Dual-Dimensional Peer Scaffolding for Reading Comprehension: A Pilot Study. (2025). International Conference on Computers in Education. https://library.apsce.net/index.php/ICCE/article/view/5684