The development of a role-playing game for history instruction and the evaluation of flow state and learning performance

Authors

  • Han-Ya HSU Graduate Institute of Applied Science and Technology, National Taiwan University of Science and Technology, Taiwan Author
  • Yi-Shiuan CHOU Graduate Institute of Applied Science and Technology, National Taiwan University of Science and Technology, Taiwan Author
  • Huei-Tse HOU Graduate Institute of Applied Science and Technology, National Taiwan University of Science and Technology, Taiwan Author

Abstract

This study developed a historical educational game - Romance at Dadaocheng©, combining a love story with a role -playing problem -solving plot. This game used authentic geographical space as the scene and adopted historical knowledge as problem -solving hints in the game exploration to enhance learners’ knowledge of Taiwan’s historical monument Dadaocheng. Through an empirical evaluation, this study preliminarily explored learners’ flow in this game and used pre -and post -tests to understand their learning effectiveness. The results indicated that learners have a certain degree of flow during the game; also, this game helps them learn the historical knowledge of Dadaocheng and its geographical location.

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Published

2013-11-04

How to Cite

The development of a role-playing game for history instruction and the evaluation of flow state and learning performance. (2013). International Conference on Computers in Education. https://library.apsce.net/index.php/ICCE/article/view/2923