The Effect of Learning Community for Game-Based English Learning

Authors

  • Chih-Hung LAI National Dong Hwa University, Taiwan Author
  • Wu-Jiun PENG National Dong Hwa University, Taiwan Author
  • Wei-Hsuan CHEN National Dong Hwa University, Taiwan Author
  • Rong-Mu LIN Language Center, National Dong Hwa University, Taiwan Author

Abstract

In recent years, English Vocabulary plays such an important role in the learning arena. However, most students fel t boring when they were reciting English word s which lead to lower learning motivation or higher dropout rate. H ence, many presently researches emphasized on Game -Based Learning approach, combining video games to learning that makes the learning process more interesting. Therefore, this research is aimed to discuss whether the Learning Community could enhance students’ learning achievement in Game -Based Learning and to probe into different Gaming Methods, Self -Efficacy, as well as the Community Roles influenced learning achievement and learning activities among students. The participants in this research are both senior high and elementary students , divid ed into two groups for a two month experiment . The result indicated significant difference between the senior high and the elementary students’ learning methods for learning activities . In addition , the Self-Efficacy demonstrates conspicuous dissimilarity to learning achievement . Furthermore , diverse community roles reveal significant difference to learning activities as well .

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Published

2013-11-08

How to Cite

The Effect of Learning Community for Game-Based English Learning. (2013). International Conference on Computers in Education. https://library.apsce.net/index.php/ICCE/article/view/2927