Let’s Take a Break: Analysis of the Incubation Effect Among Students Using a Learning Game for Physics

Authors

  • May Marie P. TALANDRON Ateneo de Manila University, Philippines; Central Mindanao University, Philippines Author
  • Ma. Mercedes T. RODRIGO Ateneo de Manila University, Philippines Author

Abstract

This study continues prior work of the investigation and modeling of Incubation Effect, a phenomenon in which a momentary break helps the generation of a solution to a problem, among students using in a computer-based learning environment called Physics Playground. This paper attempts to improve the detection of IE-False by identifying notable features among instances of unsuccessful incubation by using a combination of t-SNE dimensionality reduction and x-means clustering techniques. We found that there are overlaps on some characteristics of IE-True and IE-False incidences but discovered features that do not make a break beneficial which are low success rate prior to post-incubation, too many levels played during the incubation phase even if some of these are similar to the unsolved problem, a lengthy incubation duration, and too much attempts on the level which has been previously related to frustration.

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Published

2018-11-26

How to Cite

Let’s Take a Break: Analysis of the Incubation Effect Among Students Using a Learning Game for Physics. (2018). International Conference on Computers in Education. https://library.apsce.net/index.php/ICCE/article/view/3625