Design of a Game-Based Intelligent Learning Environment for Elementary Fractions

Authors

  • Candy Joyce ESPULGAR College of Computer Studies, De La Salle University, Philippines Author
  • Jarl Brent OBEDOZA College of Computer Studies, De La Salle University, Philippines Author
  • Jazmine Veneth SACE College of Computer Studies, De La Salle University, Philippines Author
  • Ryan Samuel DIMAUNAHAN College of Computer Studies, De La Salle University, Philippines Author
  • Raymund SISON College of Computer Studies, De La Salle University, Philippines Author

Abstract

A game-based intelligent learning environment (GILE) is a system that combines intelligent tutoring system elements with game elements to provide an adaptive as well as engaging learning experience. A suitable application of GILEs is in promoting number sense, which is the ability to interact with numbers flexibly and conceptually. By having number sense, students come to understand that numbers are meaningful and outcomes are sensible and expected. In this study, the level of engagement of Grade 5 students with a GILE for fraction numbers sense was investigated with the use of a modified GameFlow model. The results can be used to improve the GILE to better promote conceptual understanding of fractions.

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Published

2018-11-26

How to Cite

Design of a Game-Based Intelligent Learning Environment for Elementary Fractions. (2018). International Conference on Computers in Education. https://library.apsce.net/index.php/ICCE/article/view/3715