Experiencing the Journey of Confucius and Learning in a Virtual Reality-based Game
Abstract
To enhance students’ interest and motivation in learning Confucian analects, in this paper, we describe a participatory storytelling framework to guide the development of a virtual reality-based game environment, in which students might have an engaging learning experience and a macro perspective on the holistic learning context through sequencing the significant events in the life of Confucius. According to this framework, a digital game system is implemented and described. In the near future, the influence of the system on student performance, perception, and attitude would be examined.Downloads
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Published
2018-11-26
Conference Proceedings Volume
Section
Articles
How to Cite
Experiencing the Journey of Confucius and Learning in a Virtual Reality-based Game. (2018). International Conference on Computers in Education. http://library.apsce.net/index.php/ICCE/article/view/3720