Experiencing the Journey of Confucius and Learning in a Virtual Reality-based Game

Authors

  • Zhi-Hong CHEN Country Graduate Institute of Information and Computer Education, National Taiwan Normal University, Taiwan Author
  • Ting-Wei YANG Country Graduate Institute of Information and Computer Education, National Taiwan Normal University, Taiwan Author

Abstract

To enhance students’ interest and motivation in learning Confucian analects, in this paper, we describe a participatory storytelling framework to guide the development of a virtual reality-based game environment, in which students might have an engaging learning experience and a macro perspective on the holistic learning context through sequencing the significant events in the life of Confucius. According to this framework, a digital game system is implemented and described. In the near future, the influence of the system on student performance, perception, and attitude would be examined.

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Published

2018-11-26

How to Cite

Experiencing the Journey of Confucius and Learning in a Virtual Reality-based Game. (2018). International Conference on Computers in Education. http://library.apsce.net/index.php/ICCE/article/view/3720