Make it Fun: The Application of Gamification in Earthquake Education for Foreigners
Abstract
In this paper, we explore the application of gamification in earthquake education. Earthquakes occur frequently in Japan, so earthquake education is essential for foreigners who live in or intend to visit Japan. However, the earthquake education is neither compulsory for foreigners, nor is it engaging somewhat. To make the earthquake education more attractive, gamification is employed. An ICT-based system, including gamification thinking, is developed to improve foreigners’ participation in the earthquake education.Downloads
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Published
2020-11-23
Conference Proceedings Volume
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Articles
How to Cite
Make it Fun: The Application of Gamification in Earthquake Education for Foreigners
. (2020). International Conference on Computers in Education. http://library.apsce.net/index.php/ICCE/article/view/4086