Using Robot-based Activities through 5E Learning Cycle for Promoting Students’ Computational Thinking and Engagement

Authors

  • Kittsak TAENGKASEM Department of Teacher Training in Mechanical Engineering, Faculty of Technical Education, King Mongkut’s University of Technology North Bangkok, Thailand Author
  • Sasithorn CHOOKAEW Department of Teacher Training in Mechanical Engineering, Faculty of Technical Education, King Mongkut’s University of Technology North Bangkok, Thailand; Industrial Robotics Research and Development Center, King Mongkut’s University of Technology North Bangkok, Thailand Author
  • Supachai HOWIMANPORN Department of Teacher Training in Mechanical Engineering, Faculty of Technical Education, King Mongkut’s University of Technology North Bangkok, Thailand; Industrial Robotics Research and Development Center, King Mongkut’s University of Technology North Bangkok, Thailand Author
  • Santi Hutamarn Department of Teacher Training in Mechanical Engineering, Faculty of Technical Education, King Mongkut’s University of Technology North Bangkok, Thailand; Industrial Robotics Research and Development Center, King Mongkut’s University of Technology North Bangkok, Thailand Author
  • Charoenchai Wongwatkit School of Information Technology, Mae Fah Luang, Chiang Rai, Thailand Author

Abstract

Nowadays, an important robot in education as a strategy is the meaningful integration of technology to encourage the students to think and connect to a real-world situation. Moreover, robots offer an excellent tool for teaching and learning STEM disciplines that can be employed in a variety of subjects. Many studies focused on promoting students’ conceptual knowledge. However, essential skills are crucial for the future success of students in the 21st century that is computational thinking refers conceptual foundation required to solve problems effectively. The purpose of this article is to descript the robot-based learning activity that utilizes robotics to enhance students’ computational thinking. Our study has been designing based on a revised 5E learning model (engagement, exploration, explanation, execution, and evaluation). The evaluation study was conducted with 29 high school students in robot activities. The authors found that the framework not only positive supports the three dimensions of computational thinking in terms of concept, practice, and perspective, but also enhance the students’ engagements toward robot activities.

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Published

2020-11-23

How to Cite

Using Robot-based Activities through 5E Learning Cycle for Promoting Students’ Computational Thinking and Engagement . (2020). International Conference on Computers in Education. https://library.apsce.net/index.php/ICCE/article/view/4103