Research on Activity Design and Application of AR Gamification Resources To Promote Children's Second Language Learning

Authors

  • Min-Sheng FAN School of Educational Technology, Northwest Normal University, China Author
  • Zhe-Hua LIU School of Educational Technology, Northwest Normal University, China Author
  • Xian-Ping JIN School of Educational Technology, Northwest Normal University, China Author

Abstract

The application of gamified learning resources based on AR technology in the field of early childhood education can support children's learning in a way that is more in line with the laws of children's cognitive development. Using AR learning resources to design children's learning activities and carry out teaching activities can effectively improve children's language level and learning ability. Compared with traditional teaching methods, the use of AR learning resources for children's activity teaching has a more significant effect on language learning.

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Published

2022-11-28

How to Cite

Research on Activity Design and Application of AR Gamification Resources To Promote Children’s Second Language Learning. (2022). International Conference on Computers in Education. https://library.apsce.net/index.php/ICCE/article/view/4534