Immersive Function for Allocating Disaster Situations for a VR- based Evacuation Training System

Authors

  • Kaito OE Graduate School of Sciences and Technology for Innovation, Tokushima University, Japan Author
  • Itsuki TANIOKA Graduate School of Sciences and Technology for Innovation, Tokushima University, Japan Author
  • Hiroyuki MITSUHARA Graduate School of Technology, Industrial and Social Sciences, Tokushima University, Japan Author
  • Masami SHISHIBORI Graduate School of Technology, Industrial and Social Sciences, Tokushima University, Japan Author

Abstract

In this paper, we describe an immersive function that annoys evacuation trainees by enabling an evacuation training designer, which is used to easily allocate disaster situations (e.g., fire and debris), in a virtual reality-based evacuation training system. This immersive function uses a head-mounted display and intuitive controllers to meet requirements, such as high immersiveness. Through a preliminary comparative experiment, we discovered that the immersive function can effectively annoy the trainees despite having insufficiency, such as weak expression of time-variable disaster situations.

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Published

2022-11-28

How to Cite

Immersive Function for Allocating Disaster Situations for a VR- based Evacuation Training System. (2022). International Conference on Computers in Education, 131-139. https://library.apsce.net/index.php/ICCE/article/view/4580