Aqualab: Establishing Validity of an Adventure Game for Middle School Science

Authors

  • Yoon Jeon KIM Curriculum and Instruction, University of Wisconsin-Madison, USA Author
  • Shari J. METCALF Harvard Graduate School of Education, Harvard University, USA Author
  • Jennifer SCIANNA Curriculum and Instruction, University of Wisconsin-Madison, USA Author
  • Glenda PEREZ Harvard Graduate School of Education, Harvard University, USA Author
  • David GAGNON Curriculum and Instruction, University of Wisconsin-Madison, USA Author

Abstract

In this work-in-progress poster, we will present how a team including game designers, learning scientists, and assessment scientists collaborated on an online adventure game, Aqualab, with the goal of creating a comprehensive long-format game that can be used across multiple classroom sessions to support development science inquiry practices as well as assess different learning pathways within the game. In this work-in-progress poster, we discuss how the team approached design and development of the game to ensure validity of the game, and how we are planning to further investigate validity evidence of the game as a whole.

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Published

2022-11-28

How to Cite

Aqualab: Establishing Validity of an Adventure Game for Middle School Science. (2022). International Conference on Computers in Education, 647-649. https://library.apsce.net/index.php/ICCE/article/view/4655